How To Mod Alarian's Mod - my turn to give back

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JanDeis
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Postby JanDeis » Thu Jun 05, 2008 5:40 pm

When I first started trying to mod the Alarian Mod, almost everything started to confuse me. First, I'll start with the list of things you will need to fully mod this. You may opt out of some things that you don't really want to mess with.

edit: I will update this with important additions as they are asked, or as I make them. Feel free to ask how to mod anything in Alarian's Mod in this thread.

What you need:
•Graphics editor that can handle transparency (I use GIMP)
•Audacity (to make .ogg files)
•Alarian's Mod (found here)**

**Make sure you check that topic for the latest changes/hotfixes to the Alarian Mod.

Note: If you already know the file systems of Frets On Fire, then proceed tothis post.

First, before you try anything, you have to know what the Alarian Mod changes about FoF. I will explain as if you have never seen the files inside of FoF before:

In the main Alarian folder, you should have fretsonfire.ini, FretsOnFire.exe, the Help-Readme.txt file, and a data folder. Here is what they do:
•fretsonfire.ini - tells FoF what your game settings are.
•FretsOnFire.exe - runs FoF (duh)
•Help-Readme.txt - tells you how to basically run the game and play with your settings.
•Data Folder - contains the bulk of the files needed to run FoF

The Data Folder:
Inside the data folder, you have 6 more folders. These are what they should be:
•mods
•necks
•songs**
•Sounds
•Themes
•translations

**the songs folder is just the directory for your FoF songs. You choose the directory in the game settings.

In the mods folder, there should be a text file that says:
Mods aren't used in Alarian mod.
But feel free to cram something in if you want.

And that is that. The modding for Alarian Mod is done elsewhere.

The necks folder holds all of the fretboard neck images that you can play with in the game.

The song directory holds your songs (duh).

The Sounds folder contains generic sounds always used no matter what theme you are using.

The themes folder has other folders in it that contain graphics to change the way the whole game looks. I will say more about this folder later.

The translations folder has files for other languages that you can switch to in the settings in the game.

Also in the data folder is the library.zip folder. That is where the base coding of the game is kept. If you are an experienced coder, you may mess with that. Seeing as I'm not one, I can tell you no more about this dark forbidden place :p

Themes and Modding Them:
The themes folder is where all the modding goes on in the Alarian Mod. The important ones are the GH3 and the Rb folders. Of course, they stand for Guitar Hero 3 and Rock Band.

The GH3 theme makes the game play like guitar hero 3. The most prominent of its features is animated star notes. Out of the box (or .rar, whichever you prefer) the animated star notes are those from GH3. Other important files include hitglowanimation.png (for Alarian 2.63), lightning.png, and SPLight.png. Just look at the files and you should know where they are. If not, just play using the theme and look where certain things are. The GH3 theme also uses its own tails for sustain notes, found in the tails folder.

The Rock Band theme doesn't have the lightning or animated star notes, but it does have the overdrive neck that activates after you deploy star power/jurgen power/overdrive. It also has a different rock meter, and it has the overdrive meter from Rock Band.

Now to modding the damn thing (see post # 2)
Last edited by JanDeis on Mon Jun 09, 2008 11:44 pm, edited 1 time in total.
How to Mod Alarian's Mod <-- Feel free to post there and ask me (or anyone else that will post in there) how to mod the Alarian Mod!

W.I.P. #1 : Sonic Mod
W.I.P. #2 : Geometry Mod

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JanDeis
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Postby JanDeis » Thu Jun 05, 2008 5:56 pm

With every mod for Alarian's mod, you will tamper with the files and folders in the Themes folder. To create a custom theme, just copy the folder from the theme you want to copy (remember that guitar hero folders have different effects than the Rock Band folder). In every individual theme folder, there are three other folders.

•Menu
•Sounds
•Stages

The Menu folder has all the files for the settings screen, the title sreen, song select, etc. Pretty much everything but the stuff you see when you play the song.

The Sounds folder has all the theme-specific sounds and music for the current theme.

The Stages folder has all the background images that will scroll slide show-style while you play the game.

To edit a sound file, replace it with the sound you want in the game. To do this with .ogg files, you must create the .ogg in Audacity (see above post) and then replace the old file.

To edit images, open them in your graphics editor. Use the original image as reference so you know how to position things (I always found that opening the file twice helped with aligning things). Parts you don't want to show up you have to make transparent. See the image at the bottom of this post to see how I used transparency for my notes. It always helps to have played the game using the original theme first so you know where things are, and how things change after looking at the sprite sheets.

After you are finished placing everything where you want them, make sure that you make everything that will not be showing up one solid color. Make sure that color isn't used anywhere else on your image. For example, on my emerald note, I made the bg black. Set that color to transparent and then save the file. Now open the image in MS Paint. Wherever your transparent parts are, they should show up as the solid color in Paint. Make sure that one color is the only color that is transparent. If there is more than 1 color, the game will freeze trying to load the image.

That is basically it. Tell me if I forgot anything, and ask for help where needed. I'll see if I can give you a hand.

Image
Last edited by JanDeis on Thu Jun 05, 2008 6:02 pm, edited 1 time in total.
How to Mod Alarian's Mod <-- Feel free to post there and ask me (or anyone else that will post in there) how to mod the Alarian Mod!



W.I.P. #1 : Sonic Mod

W.I.P. #2 : Geometry Mod



98% of the Internet population has a Myspace. If you're part of the 2% that doesn't have one, copy and paste this into your sig.......NOW!
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lsapg09
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Postby lsapg09 » Thu Jun 05, 2008 6:31 pm

Good job man
I don't love you though
lol :p
I'm Back!!!! :D
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Postby Maze2234 » Mon Jun 09, 2008 11:57 pm

i was coming to say the pointless ness of this when i noticed how long it was, so just for the length i say good work . lol
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JanDeis
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Postby JanDeis » Tue Jun 10, 2008 12:12 am

Maze2234 wrote:i was coming to say the pointless ness of this when i noticed how long it was, so just for the length i say good work . lol

Well, since I basically suck at tutorials, it is a whole lotta nothing right now. But I'm also aiming to help clean up the Alarian Mod thread a bit by redirecting everyone here who wants help with modding FoF.

I'll have a GIMP tut up tomorrow too.
How to Mod Alarian's Mod <-- Feel free to post there and ask me (or anyone else that will post in there) how to mod the Alarian Mod!



W.I.P. #1 : Sonic Mod

W.I.P. #2 : Geometry Mod



98% of the Internet population has a Myspace. If you're part of the 2% that doesn't have one, copy and paste this into your sig.......NOW!
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Maze2234
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Postby Maze2234 » Tue Jun 10, 2008 12:18 am

dude im the gimp king lol.
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JanDeis
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Postby JanDeis » Tue Jun 10, 2008 12:21 am

GIMP isn't hard to use, you just have to know how to take advantage of how the program alters things. I use the crap out of layers so I don't screw anything up. The feathered select is now my best friend (yay glowy stuff!) and transparency is cake.

I'm just going to make it easy for new-comers to get into modding.
How to Mod Alarian's Mod <-- Feel free to post there and ask me (or anyone else that will post in there) how to mod the Alarian Mod!



W.I.P. #1 : Sonic Mod

W.I.P. #2 : Geometry Mod



98% of the Internet population has a Myspace. If you're part of the 2% that doesn't have one, copy and paste this into your sig.......NOW!
Duragon
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Postby Duragon » Tue Jun 10, 2008 3:30 am

I use gimp for everything. Nice thingy you got there :)
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His chakra is so...
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MistTribe
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Postby MistTribe » Tue Jun 10, 2008 3:32 am

I prefer paint.net over GIMP.
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warhol
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Postby warhol » Tue Jun 10, 2008 4:42 am

Does anybody know if you can move the meters around?
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slantyr
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Postby slantyr » Tue Jun 10, 2008 4:48 am

not yet
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lsapg09
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Postby lsapg09 » Tue Jun 10, 2008 6:55 am

warhol wrote:Does anybody know if you can move the meters around?

no, only if you are an insame coder (Like MFH)
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JanDeis
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Postby JanDeis » Tue Jun 10, 2008 4:13 pm

lsapg09 wrote:
warhol wrote:Does anybody know if you can move the meters around?

no, only if you are an insame coder (Like MFH)

Yup. It isn't in the fretsonfire.ini anymore like old-school FoF (bummer). It may become a later hotfix after they decide they are done with drums.

Guys, lets try to keep this down to just Q & A. I know GIMP isn't the top-of-the-line graphics software, but it gets the job done. And the way the program works is very easy to get used to.

I seem to have forgot that I'm going to my cousin's graduation today, so I'll start the GIMP tutorial today, then most likely post tomorrow sometime in the afternoon.
How to Mod Alarian's Mod <-- Feel free to post there and ask me (or anyone else that will post in there) how to mod the Alarian Mod!



W.I.P. #1 : Sonic Mod

W.I.P. #2 : Geometry Mod



98% of the Internet population has a Myspace. If you're part of the 2% that doesn't have one, copy and paste this into your sig.......NOW!
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fuzion
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Postby fuzion » Wed Jun 11, 2008 8:24 pm

I really need help with choosing a font. I can't seem to find one that's small enough to work with Alarian. Normally I would set text scale down, but he removed it.
I've tried using small bitmap fonts, but they still go off the screen, even at 1680x1050 :(
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Dævid
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Postby Dævid » Wed Jun 11, 2008 8:37 pm

you can move the rm/sm images around a bit but its a lot of trial and error. I'm redoing the meters for my GH2/GH themes and when I get it all figured I will write a tutorial on the best way to do it.
Might be working on DH2

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