It is currently Fri Sep 10, 2010 1:37 pm




h3r1n6 wrote:How do I open zip?
Just kidding, great thanks. Played around with it a little, nice job with all the notes to modify
One question to you and/or Capo:
What about the other features of C-Mod: the board speed and the fixed hit margins?
Will Capo port them, will they be left dead, do you plan on using them in RF mod somewhen?
If I know whats up with those, and finished my 1.9 I can start porting my mod up.

Rogue_F wrote:The board speed stuff was not integrated. The VBPM stuff in 1.2.X just seems whacky and broken. I'd rather fix it than integrate this stuff.
Capo did not do anything to his hit margins except recalcuate them which even 4.08 already did. So it was not included. He just added a cap, which I don't think is the right solution. So it was not included. In fact I think that is detrimental to picking up lost HOPOs because of the way FoF currently works. I have a longer term solution for this but it's not here yet. Requires a good amount of recoding.
Picking up HOPOs with RF-mod does not seem any different than his mod or even much different than RF-mod-3.5.
-Alex

VIRUSX900 wrote:Well i found it harder to play songs with rf-mod 4 as well. I think it's just because of the angle for the board (WHICH IS AWESOME!!!).I Like how the flames get bigger and change color to the multiplier you got. that is SWEET!!!!
Oh ya, h3r1n6, worldrave said something about you making a hering mod that will be compatible with 1.2.451 as soon as fr-mod 4 is released. is this true? are you going to really? BECAUSE THAT WOULD OWN!!!


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